How to Install Any Plugin in OBS Studio Flatpak

After switching over to Debian earlier this year, I’ve generally found it to be a smooth transition – smooth compared to how it used to be, at any rate. But one thing I’ve really struggled with is OBS Studio.

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Mazes of Mordred – A Roguelike Pitch

Several years ago, inspired by Dungeons of Dredmor, I thought it might be nice to put together my own roguelike. It’s an idea that I’ve left to percolate, and I think I’ve come up with what may well be my dream permadeath-hardcore-RPG game.

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Retro Capture Setup – Part 4

Well, it’s been a little while since my last blog post, and I’ve been tinkering with the site a little in a vague effort to get it to look a bit nicer. It’s not really worked, and now the site’s as plain as it can get. But, the show must go on!

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Venus Velociraptor: A Pitch

Venus Velociraptor: A Cartoon Adventure is a first-person metroidvania. Venus has crash-landed her UFO on an uncharted planet, and needs to repair her ship and escape!

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Retro Capture Setup – Part 3

Last time, we looked at upscalers and switching. Next, it’s time to discuss how – and why! – we would split a signal, and the best ways of doing that.

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Retro Capture Setup – Part 2

Last time, we looked at where the video signal ends up in my retro capture setup. But how does it get there, and by what arcane magicks can I display fuzzy old console signals in crisp 1080p? Continue reading

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Retro Capture Setup – Part 1

Welcome to my Totally Not Recommended guide to capturing accurate and authentic footage from your consoles. This is how I’ve got things set up, such that I can easily record and stream from real hardware (with all the real problems that brings).

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Retro Forum Survey – The Results!

I put out a little survey on Mastodon a short while ago, to see if there’d be any interest in a new forum themed around “UK Retro”.

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Galaxian Hits 40! – Recommended Reading

Thanks for watching Galaxian Hits 40! Want to dig a little deeper? Here are some additional resources, videos, and articles for you to snatch a glance at while fending off a horde of dive-bombing butterflies.

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On Soup and Bugs – Movement 2

This is a followup to a previous post, On Soup and Bugs. Give that a read first; this will make a bit more sense.

My game dev journey forged ahead valiantly. I got a copy of DarkBASIC, where you’d think would be the start of my programming adventures; alas, when faced with a totally blank IDE and a very grown-up user manual, I decided that wasn’t the way forward (but not before attempting to upload one of the example games to the official website as my own work…) I also got a copy of FPS Creator, which you’d think would be ideal; and for a while, it was.

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