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Category Archives: Gaming
Mazes of Mordred – A Roguelike Pitch
Several years ago, inspired by Dungeons of Dredmor, I thought it might be nice to put together my own roguelike. It’s an idea that I’ve left to percolate, and I think I’ve come up with what may well be my … Continue reading
Retro Capture Setup – Part 4
Well, it’s been a little while since my last blog post, and I’ve been tinkering with the site a little in a vague effort to get it to look a bit nicer. It’s not really worked, and now the site’s … Continue reading
Posted in Gaming, Technology
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Venus Velociraptor: A Pitch
Venus Velociraptor: A Cartoon Adventure is a first-person metroidvania. Venus has crash-landed her UFO on an uncharted planet, and needs to repair her ship and escape!
Posted in Gaming
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Retro Capture Setup – Part 3
Last time, we looked at upscalers and switching. Next, it’s time to discuss how – and why! – we would split a signal, and the best ways of doing that.
Posted in Gaming, Technology
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Retro Capture Setup – Part 2
Last time, we looked at where the video signal ends up in my retro capture setup. But how does it get there, and by what arcane magicks can I display fuzzy old console signals in crisp 1080p?
Retro Capture Setup – Part 1
Welcome to my Totally Not Recommended guide to capturing accurate and authentic footage from your consoles. This is how I’ve got things set up, such that I can easily record and stream from real hardware (with all the real problems … Continue reading
Retro Forum Survey – The Results!
I put out a little survey on Mastodon a short while ago, to see if there’d be any interest in a new forum themed around “UK Retro”.
Galaxian Hits 40! – Recommended Reading
Thanks for watching Galaxian Hits 40! Want to dig a little deeper? Here are some additional resources, videos, and articles for you to snatch a glance at while fending off a horde of dive-bombing butterflies.
Posted in Broken Circus, Gaming
Tagged 003, BrokenCircus, RetroGaming
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On Soup and Bugs – Movement 2
This is a followup to a previous post, On Soup and Bugs. Give that a read first; this will make a bit more sense. My game dev journey forged ahead valiantly. I got a copy of DarkBASIC, where you’d think … Continue reading
On Soup and Bugs
I released a brand new game into the world recently. It’s a short platformer, which (in its current state) takes maybe 15 minutes to play through to completion. It’s a bit buggy – maybe in part because the main character … Continue reading